AI Insights · Timothy · April 2025
Top 5 Slime Games on Android in Latin America: Q1 2025 Performance
Explore the performance trends of the top slime games on Android in Latin America during Q1 2025, including downloads, revenue, and active users.
The first quarter of 2025 showcased interesting trends in the slime game category on the Android platform across Latin America. Here's a closer look at the top five applications, with data insights provided by Sensor Tower.
Bruno – My Talking Slime Pet from Dramaton saw its weekly revenue peak at approximately $159 in early February, with a notable dip to $77 in late March. Downloads started strong at 183.5K in early January, declining to 79.1K by the quarter's end. Active users showed a slight decline, starting at 1.34M and ending at 1.17M.
Super Slime Simulator: DIY Art, also by Dramaton, maintained a steady revenue stream, peaking at $131 in mid-January and closing at $105. Downloads surged to 193.7K in late March, while active users increased from 447.4K to 416.9K, showing resilience throughout the quarter.
Super Big Slime: Black Hole 3D experienced moderate revenue fluctuations, peaking at $58 in early March. Downloads reached 56.3K in the same period, with active users generally stable, closing at 592.4K.
My Talking Slimy Slime Pet Cat from Pixeland OU displayed a consistent revenue trend, peaking at $8.3K in late February. Downloads fluctuated, with a high of 48.7K in early January, and active users remained around 160K by the quarter's end.
Lastly, Slime Pet: My Squishy Friend by HIGAME Jsc saw no revenue but maintained steady download rates, peaking at 19.5K in late January. Active users increased slightly, ending the quarter at 93.9K.
For a deeper dive into these metrics and other app insights, visit Sensor Tower.